All trademarks are property of their respective owners in the US and other countries. +1 Remember it also takes time to learn a deck inside and out. I've never run more than 23 lands, in the 20 years I've played MTG. The only exceptions of this rule are the Basic Lands or if a card's text contradicts this rule (such as Relentless Rats). You will start to muligan aggressively as you play more to … (Slightly being at most 1-2 more or less). Your deck may only contain 4 of any card. If you run a low curve (green agro with 1/2/3 mana cost creature) you can cut up to 22. Para permitir a Verizon Media y a nuestros socios procesar tus datos personales, selecciona 'Acepto' o selecciona 'Gestionar ajustes' para obtener más información y para gestionar tus opciones, entre ellas, oponerte a que los socios procesen tus datos personales para sus propios intereses legítimos. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Español - Latinoamérica (Spanish - Latin America). You will learn that some decks need 3 land in an opening hand, some can get by with only 2. If you want to most competitive version of a deck: 0. So a standard 60 card deck will have 40 cards and 20 land. Nosotros y nuestros socios almacenaremos y/o accederemos a la información de tu dispositivo mediante el uso de cookies y tecnologías similares, a fin de mostrar anuncios y contenido personalizados, evaluar anuncios y contenido, obtener datos sobre la audiencia y desarrollar el producto. Test your deck with the lands you put in and see how well it plays. You can find the rules for specific formats in the table bellow. Your deck may only contain 4 of any card. certain decks require more land but most should only require 33%. NOTE: This often depends on the format. As a rule of thumb, you should have one third of the deck as land. Faster decks with cheap spells tend to use less lands while decks with a higher number of cards with 4-6 cost would use more. The 33% should always put at least 2 lands in your hand and then draw a third one on your first or second draw. The short answer is 24. How many cards you can play in Magic deck depends on the format. 24 land -1 for every special land (so 22 land and 2 gates for example). In total, the total amount of lands in any particular deck can be anywhere from 18-26 lands, depending on how fast or slow it is. At most I use 19-20 basic lands and maybe 3 non-basic lands. So for a 60 card deck, 20 would be a good number to use. So in a 70 card deck, the land should be about 23-25. On average you'll want 22-23 lands in any given deck, increased or decreased slightly based on your average cost of cards. If you're running a mono color, 20~22 will do fine, maybe even less if the manacost of your cards are low. I have had decks that were 60 cards and only needed 15 lands (White weenie decks anyone). That means lands represent 42.5% of your deck. If you run a mana intensive deck (like control) then go up to 26. The usual rule of thumb is to have about 1/3 of your deck land. Puedes cambiar tus opciones en cualquier momento visitando Tus controles de privacidad. About putting one extra land card and playing a 61 card deck, I would say that this is almost never a good idea. So how many lands should you play in a Yorion draft deck? Never go under 22 if you don't know what you're doing. If you are okay with it being suboptimal, I run a check and shock and 2-3 tap lands for aggro decks, check + 2 shocks + 6 tap lands for Niv control. There are many different Magic formats, but mostly the rule is 40 for Limited (Draft and Sealed) and 60 for Constructed .

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